Jun 01, 2005, 03:57 AM // 03:57
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#1
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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PvP vs. PvE: help mend the rift
I'd like to know what suggestions people can make that will lessen the divide growing between PvP and PvE players. I also respectfully request that anyone who wishes the divide to grow, please don't post here. This isn't a thread for debate about grind, runes, skills, etc. this is a brainstorming thread on ideas to make PvP and PvE feel more of a connection and to mutually get more out of the game.
I'll start with an idea I had already posted on one of the 3 gazillion "i hate grinding" threads.
1-PvP players contribute to the PvE game by winning and holding the favor of the gods... I like this. I want PvE players to be able to contribute to the PvP game. I don't know how many PvP players there are at any one time in relation to PvE players, but what if every time a PvE unlocks a skill or rune it becomes available for a limited time in the PvP skill trader? If the ratio is unbalanced here and it would mean that 95% of all skills would be unlocked at once, then maybe it could be just for your current district. I play in US1 so for 30 minutes in US1 the skill I just unlocked is now available.
In order for this to work, players would also have to be able to "re-unlock" skills. Instead of "you have unlocked the Godly Whoop-Ass skill" you would get a message saying something like "the gods have blessed your people with the Godly Whoop-Ass skill."
anymore suggestions pls? (positive and realistic suggestions only... "There's no grind" is not a suggestion)
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Jun 01, 2005, 03:47 PM // 15:47
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#2
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Banned
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Are you a fool? There is no rift between 'PvP and PvE' players, there is however a rift between players who think they should have access to everything without having to PvE and the rest of the players.
Either you dont play a lot, you dont read much, or you have decided to rant and whine about something without actually knowing what is going on.
What a waste of forum space this is.
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Jun 01, 2005, 03:53 PM // 15:53
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#3
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Academy Page
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I'm getting really burnt out and annoyed with these topics personally. Bout to switch to other forums because this is turning into something like SOE official forums where people make 400 posts about the same things that have no merit and only cause arguements. Not trying to be rude but, can this end? It's really getting old...
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Jun 01, 2005, 04:08 PM // 16:08
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#5
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Academy Page
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humm, I play PvE and Pvp so thats means their is a rift between me!!! WHAT??!?!?!
I do have a crack in my butt through, but no rift. And with Guild Wars I dont see a rift. Everyone I know plays both. I dont know anyone that plays only 1 side and if they do shame on them for missing the other half of the $50 they spent on the game.
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Jun 01, 2005, 04:12 PM // 16:12
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#6
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Academy Page
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DrSLUGFly is trying to do something beneficial for the GW community. I would appreciate, as I am sure he would, that he be given the opportunity to make this work.
Is it asking too much that those who do not support community growth and improvement psot elsewhere? There are many threads where you can make clever but irrelevant remarks. Please leave this one to its intended purpose and stop with the off-topic remarks. Thank you.
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Jun 01, 2005, 04:31 PM // 16:31
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#7
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Academy Page
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I would like to add one further thought if I may:
A.Net has graciously extended an invitation to the player community to submit ideas on how to further improve Guild Wars. Taking their offer at face value, it must be obvious to everyone that A.Net has a vested interest in making changes that will benefit all players with many different playstyles rather than players from a more limited background.
That being the case, I cannot see how A.Net will find it in their interest to entertain suggestions that benefit only a limited part of the community. Therefore, it is in each players best interest to learn all of the issues rather than only those that affect them directly and then use that knowledge to make suggestions that are of benefit to the player base as a whole.
Failure to do this simple thing will only serve to put the game into the hands of those whose interests are not the players own interests.
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Jun 01, 2005, 04:34 PM // 16:34
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#8
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Academy Page
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Quote:
Originally Posted by eventhorizen
Are you a fool? There is no rift between 'PvP and PvE' players, there is however a rift between players who think they should have access to everything without having to PvE and the rest of the players.
Either you dont play a lot, you dont read much, or you have decided to rant and whine about something without actually knowing what is going on.
What a waste of forum space this is.
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And your post contributed how? You knew exactly what was happening in this thread by the title, and yet you still came in and decided to post flames against someone who's trying to help. This is a suggestions forum, keep your flamebait to yourself.
Quote:
Originally Posted by Awol Duteq
I'm getting really burnt out and annoyed with these topics personally. Bout to switch to other forums because this is turning into something like SOE official forums where people make 400 posts about the same things that have no merit and only cause arguements. Not trying to be rude but, can this end? It's really getting old...
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Again, don't come in and post, and the thread will die. And this thread was not to cause arguements. It wasn't a "GUILD WARS IS TEH SUCKS" thread... hell I don't even know what "side" drSlugFly is on, but he's obviously trying to make things better.
Interesting suggestion drslugfly, it might be a bit too messy to implement, though. And one thing a lot of pvpers want is to unlock everything and if you switch a bunch of items to be out of their "control", it might not work too well
Maybe something smaller, like if someone beats this UNGODLY hard mission completely, then the country gets a +1% moral-style god boost
Last edited by Ordas; Jun 01, 2005 at 04:36 PM // 16:36..
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Jun 01, 2005, 04:45 PM // 16:45
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#9
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Academy Page
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Ok this is where the rift is. The people who think something is wrong and the people who dont. I dont think the current system is wrong and I dont think it needs any changing. Thats my contribution to this thread. Heres further reason why it shouldnt be changed. Since the pvp community bitches the most imagine if they were held back or werent able to do get awesome skills without the pve community? Imagine the outcry. "I CANT GET X,Y,Z UNLESS MY PVE COMMUNITY UNLOCKS THIS?!!!!! " tear tear. Then you have people complain because they shouldnt have to pve to get x,y,z. Thats why the system is the way it is. I personally dont want to rely on a already weak pve community to unlock things for me to pvp. Lets face it, Guild Wars PvE is a means(and not the only one) to get to PvP and its not the other way around.
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Jun 01, 2005, 04:52 PM // 16:52
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#10
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Frost Gate Guardian
Join Date: May 2005
Location: Athens Georgia
Guild: Outlaws of Ascalon
Profession: E/Mo
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Quote:
Originally Posted by eventhorizen
Are you a fool? There is no rift between 'PvP and PvE' players, there is however a rift between players who think they should have access to everything without having to PvE and the rest of the players.
Either you dont play a lot, you dont read much, or you have decided to rant and whine about something without actually knowing what is going on.
What a waste of forum space this is.
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If you weren’t such an opinionated jerk who doesn’t look past his out narrow view of the state of the game you would realize that there is a rift. Regardless personal attacks like this on someone who is simply trying to make a suggestion for the betterment of the game is petty and crude and I would submit that you sir are the waste of forum space.
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Jun 01, 2005, 05:10 PM // 17:10
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#11
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Academy Page
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Can we end the bickering please? Part of ending this rift is in putting our differences behind us and biting our tongues when a minor offense occurs.
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Jun 01, 2005, 05:20 PM // 17:20
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#12
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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... out of 9 replies, 5 of them were supportive of helping the community... 3 by the same person...
even a thread asking for supportive ideas that would benefit everyone are already dominated by negativity, flames and anger...
failure sluggy... 1337 fvk'n failure...
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Jun 01, 2005, 05:25 PM // 17:25
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#13
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Academy Page
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Perhaps after those that are being negative find that A.Net has changed GW in a direction that they are completely opposed to (and they lacked the foresight to contribute to) they will realize the lack of wisdom in their current course?
Refusal to work cooperatively is the same as a refusal to make any kind of suggestion at all. If you don't vote, don't gripe about the outcome!
Last edited by Khrysyl; Jun 01, 2005 at 05:29 PM // 17:29..
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Jun 01, 2005, 05:36 PM // 17:36
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#14
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Krytan Explorer
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Though I may not like your whole idea...you have a point. I like your suggestion for the PvE community to contribute and help the PvP community. However, I dont think the Pvpers should be needing or relaying on the PvEers for success in PvPing. So how to bridge the gap is a bit of a brainstorm.
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Jun 01, 2005, 06:30 PM // 18:30
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#15
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Khrysyl
- Change elite skill acquisition so that skills are purchasable with fame points.
- Change the elite skill acquisition system so that skills would be acquired by completing certain quests.
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Two excellent and not mutually exclusive solutions. I'm in favor.
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Jun 01, 2005, 06:34 PM // 18:34
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#16
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by DrSLUGFly
... out of 9 replies, 5 of them were supportive of helping the community... 3 by the same person...
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I shouldn't say this, but this is the first time I've seen a PvE crowd with worse attitude than the PvP crowd.
Re: your suggestion of PvE unlocking skills... To me it seems to be just another type of grind. The PvP'ers would still need to have farmers out farming.
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Jun 01, 2005, 07:01 PM // 19:01
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#17
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Frost Gate Guardian
Join Date: May 2005
Location: Maryland
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Quote:
Originally Posted by ElevenBravo
Ok this is where the rift is. The people who think something is wrong and the people who dont. I dont think the current system is wrong and I dont think it needs any changing. Thats my contribution to this thread. Heres further reason why it shouldnt be changed. Since the pvp community bitches the most imagine if they were held back or werent able to do get awesome skills without the pve community? Imagine the outcry. "I CANT GET X,Y,Z UNLESS MY PVE COMMUNITY UNLOCKS THIS?!!!!! " tear tear. Then you have people complain because they shouldnt have to pve to get x,y,z. Thats why the system is the way it is. I personally dont want to rely on a already weak pve community to unlock things for me to pvp. Lets face it, Guild Wars PvE is a means(and not the only one) to get to PvP and its not the other way around.
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whare on the box dose it say this? im looking at my gw box now, and i cant find it, any ware? perhaps its in the "elua"?
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Jun 01, 2005, 11:33 PM // 23:33
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#18
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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This would go a lot further if it were limited to suggestions and support of suggestions...
Okay, how about this:
Quote:
Originally Posted by Ordas
Maybe something smaller, like if someone beats this UNGODLY hard mission completely, then the country gets a +1% moral-style god boost
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I think that's pretty cool. Especially if it was a very fun mission that most RP'ers would want to do over again.
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Jun 02, 2005, 09:11 AM // 09:11
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#19
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Krytan Explorer
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Thats actually a nice idea. I think it would best in conjuction with an idea i was having about having favor of the gods by your selected diety and not your country. Before each match the game would roll the number of people that did a favor of the gods pve quest, and by some crazy math that would equate a + whatever moral boost.
Next match, then game would roll the number of people that have recently completed it again, ...so on and so forth. Maybe these quest could be unlocked by pvp'ers getting the favor of the gods.
Now we have some synergy. Both types of players are helping each other help themselves. Its a constant, helpful, roleplaying and competitive cycle.
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Jun 02, 2005, 02:37 PM // 14:37
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#20
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Banned
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I know there is a rift, that why in my first post I say there is a rift.
Constantly saying 'The PvP crowd and PvE crowd have issues' misses the point, adds anger to the people who have an opinion, and adds fuel to the numerous flamers that jump on this bandwagon.
I PvP alot more than a lot of PvP only characters, I can say this with confidence and would fish out /age but thats irrelevant, my point is that the game does not split that way, the community does not split that way.
The split is between players who A: enjoy the PvE enviroment for its RPG setting; its atmosphere, story, etc. B: Those who enjoy the PvE enviroment as a distraction from PvPing, an enhancement/challange/random cool gameplay thing to the PvP side, that they enjoy playing through and enjoy the way its linked to the PvP side
And C: Those players who want the PvE removed in some way from their gaming in Guild Wars.
Thats the rift, there is no PvP and PvE rift, there is a rift between those who currently enjoy the games format, and those who dont.
There is your rift.
This post remains a waste of forum space, and a page of misinformed clap trap.
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